![]() ![]() The other option is if you beat the game on Apocalyptic the first time around, you can just throw it on easy for your New Game + and work to level 30. After you get the achievement for Apocalyptic, you can choose to load your save instead of starting a New Game+. One is to complete the game on Normal, then Apocalyptic. You have 2 major options for playing it on the Easy setting. This is best done once you are level 30 and have very good gear. You can also play the Crucible Arena having to pass all waves (100 of them) in one sitting and then beat a boss. With this pass you can gift a friend an item for an achievement. You will now be able to get Death to level 30. You can play on Apocalyptic if you have not done so yet. However, even after beating him, the game gives you one more chance to reload your last save before starting a new game. The point of "no return" is the Well of Souls where you go to fight the last boss. This means you would have to start all the way over from scratch on everything, so be very careful when deciding to finish the game. One very important thing to remember, is that for New Game+ your side quests and collectibles do NOT carry over. This isn't too hard of a game, though there is a lot of falling that can happen. I suggest just starting on normal and focusing on completing all side quests and collectibles. Playthrough 1: Any difficulty/Collectibles and Side Quests: I personally experienced one where the primary quest did not finish and I did not get my achievement, but could continue to the next quest. There have been a few reports of various glitches, some meaning you cannot continue on with the game and must start over. The game's save system is only meant for 1, but a backup here and there is highly suggested on either USB or Cloud. Specifically, any item with the name in purple is something you want to hold on to. Try your best not to waste your money or sell useful things. As with all RPG type games, you will encounter a lot of loot. You will need the Crucible Pass to complete this game, which is in all new game boxes (so if you buy it used, you will have to purchase it in the marketplace). Surprisingly there isn't any combat related achievements. Because you must do a new game + anyways, you might as well start on normal and do the new game + on Apocalyptic. This game has you backtrack more than a couple of times, and collecting the various collectibles can be very time consuming and not too enjoyable. First off to let you know, there are collectibles and side quests that you must complete besides just beating the game. This is a sequel to another game, though you do not have to have played it to enjoy this one, though it is suggested for storyline reasons. This is an 3rd person hack and slash game with puzzles and RPG elements. Extra equipment needed?: Crucible Pass REQUIRED for 3 achievements. (Various reports on certain ones not unlocking for everyone.) Does difficulty affect achievements?: Yes. Do cheat codes disable achievements?: No Cheats Minimum number of playthroughs needed: 2 playthroughs Approximate amount of time to 1000 : 35-40 hours This epic journey propels DEATH through various light and dark realms as he tries to redeem his brother WAR, the horseman who was blamed for prematurely starting the Apocalypse in Darksiders.- Online: 3/50 ( 70/1000 ) (Crucible Pass) “He’s an extremely talented composer and an avid gamer, who not only created an amazing soundtrack for DARKSIDERS II, but intuitively knew how to cater each composition to achieve maximum musical impact for players.”ĭarksiders II follows the exploits of DEATH, one of the four horsemen of the Apocalypse, in a weaving tale that runs parallel to the events in the original Darksiders game. “It’s been an absolute pleasure working with Jesper,” said Jeremy Robins, Audio Director at Vigil Games. I had a blast working with the team at Vigil.” Jesper Kyd commented, “ DARKSIDERS II is an awesome game and one of the most fun and creatively satisfying projects I have scored. Kyd’s emotionally dynamic score for DARKSIDERS II combines dark ethereal themes and melodic fantasy that enrich the player’s cinematic journey through each of the game’s unique realms. Jesper Kyd has crafted the original score for DARKSIDERS II, the sequel to the critically acclaimed action/adventure title developed by THQ’s in-house studio Vigil Games. State of Decay: Year One Survival Edition. ![]() Borderlands 3: Guns, Love and Tentacles - Second Campaign DLC for Borderlands 3.Moxxi's Heist of the Handsome Jackpot - First Campain DLC for Borderlands 3. ![]()
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